2020年5月6日星期三

thumbnail

How to load binary data in Unity3D

The first step is to save your binary data file with the ".bytes" extension. Unity will treat this file as a TextAsset. As a TextAsset the file can be included when you build your AssetBundle. Once you have downloaded the AssetBundle in your application and loaded the TextAsset object, you can use the .bytes property of the TextAsset to retrieve your binary data.

Subscribe by Email

Follow Updates Articles from This Blog via Email

1 Comments

avatar

Thanks for the tips! I recently found a tool called slug-generator.com
— super handy for creating clean, keyword-rich slugs for articles and product pages. Makes SEO a bit easier.

Reply Delete